Mike Woller and Jason Mojica worked in Disgrace 2016 Infinite Bioshock, Call of Duty Black Ops and other games. Now they are preparing their own independent project, shooter Prodeus. It is designed as a rethink of classic action movies. Developers are trying to preserve the main features and ideas of cult shooters, but to reproduce them with the help of modern technologies, using the latest developments in the field of rendering and lighting.
How much they can combine pixels and modernity can be estimated from the debut trailer of Prodeus. It is necessary to prepare for the fact that on the screen there will be a lot of blood and devils terrible, that the hero of the SPF is bombarding one by one under a powerful rock.
Developers plan to release their game in 2019. It will be released only on the PC and will be equipped with a level editor.