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The commercial disaster The Division 2 and Breakpoint. Ubisoft is delaying game releases



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today 20:31

At a closed press conference, Ubisoft announced the transfer of premieres of upcoming AAA titles. The reason for this is the poor sales results of Tom Clancys The Division 2 and Tom Clancys Ghost Recon: Breakpoint and the reduction in financial targets for this year.

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Saba will sell Ghost Recon: Breakpoint means delaying the release of upcoming Ubiosftu games.

This is not the end of unpleasant information about changes in the next AAA production. A few hours ago, we discovered that The Last of Us: Part II and Ghost of Tsushima premieres will be postponed, and now Foreign media reports that other major Ubisoft titles will also be delayed. Powd? Commercial failure Tom Clancys The Division 2 and Tom Clancys Ghost Recon: Breakpoint.

The source of these messages is journalist Chlo Woitier of the French daily Le Figaro who, through her account on chirp informed about what was presented at the Ubisoft closed press conference. First, thanks to that, we learned that the company is lowering its annual financial goals (from 2.1 billion to 1.4 billion) due to terrible sales results. Ghost Recon: Breakpoint.

That's why Ubisoft has decided to postpone the debut of upcoming titles. Watch Dogs: Legion. Tom Clancys Rainbow Six Quarantine and Gods and monsters for the next financial year, which will last from April 2020 to the end of March 2021. Skull & Bones will not appear until March 2021. The developers immediately specified that Watch dogs and Gods and monsters will be launched in the second half of 2020.

In addition, it was found that poor sales The Division 2 It was also the reason for lowering the financial targets for this year and postponing the debut of the latest productions.

In addition, in the statement by Ubisoft co-founder and CEO Yves Guillemot, we read that the French game publisher admits that it will not use the potential of the last two productions. As the main reasons for the disaster breakpoint It will mention, among others, poor implementation of innovative elements and an insufficient number of factors that determine the internal resources of the game. The developers, however, do not see a problem with microtransactions that players don't like.

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