That's how they completely changed Quake II with ray tracing ┬╗ITavisen



During the development event of Nvidia, the GTC, they demonstrated Quake II with Nvidia RTX, that is, the company's ray tracing.

Here is the video demo

We announced the project in January, yesterday came the screens, and today the video here is that complements the screens and reveals how developers can play with light in real time. Photos are one thing, video is something else: "to see is to believe".

This is an RTX demo of the game in which the 1997 title is equipped with global lighting and reflections, direct and indirect dynamic light effects and imitation physical materials its reflection properties in addition to volumetric light effects.

See for yourself:


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