In the first half of this year, “ Stadia & # 39; & # 39 ;, a cloud-based game streaming service that hits the gaming industry heavily. Unlike traditional PCs or consoles, gamers around the world are drawn to the news that games can be played with 4K, 60fps, HDR resolution and 5.1 surround sound quality, regardless of device performance.
Stadia was first launched in 14 countries: United States, United Kingdom, Finland, Canada, Denmark, France, Germany, Ireland, Italy, the Netherlands, Norway, Spain, and Sweden. Unfortunately, Korea is compromised after 2020 because it is not a primary service country.
It is a new gaming platform and service from Google, a leading IT company, called "Stadia". Assessments from country experience groups were released to answer the question.
As of 15:00 on the 20th, there were four Stadia ratings on Metacritic: 0 positive, 8 positive, 25 complex, and 11 negative.
First, the media that gave positive ratings is "You can enjoy console games on the go, such as mobile games" and "An innovative platform for gamers without high-performance PCs." TechRadar, which got the highest score at 80, praised him, saying: "Although there are fewer games available than alternative consoles, potential killer platforms and competing services, Stadia supports 4K HDR."
On the other hand, the negative ratings are wonderful, but there is no reason to throw away your old PC or console, skepticism prevails. The reason for this can be attributed to two problems: & # 39; small game titles & # 39; and & # 39; stability & # 39 ;.
Stadia's current lineup includes 22 AAA titles, including Assassin's Creed: Odyssey, Just Dance 2020, Red Dead Redemption 2 and Tomb Raider. On the other hand, there are up to 600 competitive platforms, GeForce Now and 53 for Microsoft's Xcloud, both still in the testing phase, but with more games than Stadia. DEN OF GEEK said, "Even though most AAA games are released, it's something to be ashamed of this little formation on the first day of release."
In addition, service stability issues were encountered while playing at a time when Internet users were full. Depending on the environment, graphics and frames will fall and input racks will occur.
According to media analysis, a speed of 200 Mbps or faster is required to achieve a stable 4K of 60fps with Stadia. Even if the best conditions are met, some effects are excluded and the texture quality is poor. In addition, about 50 ms of input delay occurs by default. This is far from Google's announcement: "You can play 4K games at 60fps with internet speeds of just 35 Mbps."
Regarding Engadget, “to be successful, Engadget needs to work well in an environment where most people log in. When the neighbors returned home, they had to spend a lot of time delaying entry. The resolution kept dropping, and sometimes I couldn't follow the screen because the response was slow.
Popular Mechanics also pointed out that "Stiadia is like a service that can be played from anywhere, but because it works properly in a WiFi environment, it may not work well in a real mobile environment," CNET said. It's been a while. "Stadia is more functional than that, but unfortunately it's hard to see much better."
To summarize each media review, it's "negatively large." Media that left positive ratings rated potential rather than satisfaction with services and criticized media that left negative ratings for underperforming, despite being formal services.
Google said it will work to expand service area and limited functionality as it launches. While competing services like GeForce Now and Xcloud are catching up fast, it's important to see if Stadia can protect the game streaming service's throne.