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Rami Ismail after postponing The Last of Us – Part II: Players Now Understand Us



In recent hours, the rumor of the postponement of The Last of Us – Part II It quickly came true, with the official announcement of the game bulletin from February to May 2020, signed by Neil Druckmann himself. If, however, someone has yet to complain, many at the developer's post have sent support messages inviting Naughty Dog take all the time necessary to bring the game to life as you envisioned it.

Rami Ismail after postponing The Last of Us - Part II: Players Now Understand Us

The reaction didn't escape the developer Rami Ismail, always aware of the dynamics of the industry, which has on your Twitter profile thanked the players for this change of attitude. If, in fact, the postponements have been received quite ferociously in recent years, it seems that the attitude is changing now – perhaps also due to the awareness of crisis problems that often afflict those who make video games we love so much.

In a tweet, Ismael writes that "It's great that in 2019 we saw the announcement of the postponement of The Last of Us – Pat II and that the audience's response was" ok, good. "People may not realize how much this will improve the lives of developers in the coming years because this sense of understanding spreads in the industry. It's something that matters. Thank you. "

Undoubtedly, a positive attitude from fans helps developers (and publishers, who obviously have the last word) make their tough decisions when it's time to postpone titles. Instead of being hit by negative and critical messages, Naughty Dog has found his fans' understanding: an attitude that will allow them to work more serenely on the game, taking advantage of the extra time.

Source: Twitter


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