Yesterday we reported on the controversy that arose after Jason Schreier, a journalist from Kotaku, published a report on the complications that caused Hymn It was not the promised video game. Prior to the controversy, BioWare's official response not to participate in the document did not help to appease its followers. However, the response of an important manager of the company gives an account of the reality of the problems, as well as an effort to overcome them.
According to the GamingBolt, Casey Hudson, CEO of BioWare, sent an e-mail to all employees of the company, in which he acknowledges several of the problems that Scheier had in his publication, as well as why BioWare declined to comment officially on the subject. theme
"The article mentions many of the problems in developing Hymn and some of our previous projects. And it establishes a link between these problems and the quality of our workplace and the well-being of our employees. These problems are real and it is our top priority to continue working to resolve them, "said the manager.
According to BioWare, the content that Schreier published made explicit reference to some developers who participated in the development of Hymn, a fact that made them not contribute, as it would harm the image of those involved and would be a public target of criticism: "What we discovered outside the limits was the indication of specific developers as targets for public criticism. we can not accept this treatment for any of our employees. That is why we do not participate in the article or make a statement about it. "
He also confessed that when he accepted the opportunity to become General Manager of BioWare, he knew that he would face many challenges and problems that he would have to address and that he was still working to get the environment he wanted. for all workers.
In this sense, although Hudson acknowledges that days like these make him believe that he did not reach him and that he did not do a good job, that made him put into action several measures focused on each individual, clearly define their roles, as well as the introduction of changes in the post-production process in order to avoid false expectations and reduce employee waste.
"I am committed to taking us to a place where we can meet the highest expectations of the BioWare games through a work environment that is among the best in the world. With your help, we will get there," Hudson's statement was closed .
What do you think of Casey Hudson's statements? Do you think the time of development Hymn Did this influence the product we know today? Tell us in the comments.
In related information, despite the problems that the game has, it was announced in the last days that Hymn He has raised more than $ 100 million in digital sales. On the other hand, BioWare has not removed its finger from the line and continues to support Hymn for the benefit of the players.
Hymn is available since February this year on PC, Xbox One and PlayStation 4. You can find more information in your file or if you read our review.
Keep informed here, at LEVEL ABOVE.