The future of Storm Heroes, The Blizzard Entertainment MOBA that brings together Diablo, StarCraft, Warcraft, and Overwatch, is starting to look bleak. Blizzard President J. Allen Breck and Development Director Ray Gresko said today that the company is shifting development resources Storm Heroes and put those developers on other projects.
In a statement released today, Breck and Gresko called for the initiative to reduce Storm Heroes a "difficult decision" that will affect the future of the game.
"Over the past few years, the job of evaluating our development processes and making difficult decisions has led to new games and other products that we are proud of," said Blizzard. "We now have more live games and unannounced projects than at any other time in the company's history. We are also at a point where we need to take some of our talented developers and bring their skills to other projects. As a result, we made the difficult decision to Storm Heroes to other teams, and we are excited to see the passion, knowledge and experience they bring to these projects. This is not the first time we have had to make difficult choices like this. Games like Diablo II, World of Warcraft, StarCraft II, Overwatchand more would not exist if we had not made similar decisions in the past. "
Blizzard said it planned to continue supporting Storm Heroes with new heroes and thematic events, "although the cadence changes".
"Finally, we are preparing the game for long-term sustainability," said Blizzard.
The company is also canceling its two esports events for Storm Heroes, the Global Hero Championships and the collegiate level of the Heroes of the Dormitory series.
"[A]After looking at all of our priorities and options in light of the change with the game, the Heroes Global Championship and Heroes of the Dorm will not return in 2019, "said Blizzard. "This was another very difficult decision for us. The love the community has for these programs is deeply felt by everyone who works on them, but ultimately we feel that this is the right decision versus moving in a way that does not meet the standards that players and fans expect. "
At the Storm Heroes At the website esports, the team thanked their fans and players, echoing much of what Breck and Gresko said.
"It was an incredible journey for HGC and we are eternally grateful to everyone who played the show," said the Heroes Esports team. "This was a difficult decision for all of us, but one that we agreed upon is the right decision in the light of change with the game and our desire to only offer the best competitive experiences with all our esports programs."
Storm Heroes released in 2015. The game was born of a custom Star Construction 2 map known as Blizzard DOTA designed to show the modding tools of the strategy game in real time. Blizzard later named the MOBA for Blizzard All-Stars before deciding Storm Heroes. Although the game did not find a wide audience on par with many of its other games, Blizzard cultivated a smaller, but passionate, player base for Storm Heroesand recently started to get pretty weird with his cross-universe MOBA.