Saturday , October 23 2021

If Sega gets more characters in Super Smash Bros. Ultimate DLC, who could we see?


They are already the third most represented in Smash, but there is no shortage of Sega franchises to choose from

With the release of Super Smash Bros. Ultimate DLC, I made a commitment to launch this new series of articles that looks at every third-party company currently present with playable characters in Super Smash Bros.

Let's take a quick look at the characters they currently have in the game, how long they've been in the series and other interesting distinctions, company by company.

So it's time to check out what other great franchises available, which may be good for Super Smash Bros., or simply fit the criteria of importance to the history of the games or to specific genres.

At present, there are five third-party companies that have playable representation in Super Smash Bros. Ultimate, and let's look for them one by one.

After Joker, from the Persona series, has already been revealed as the first character in DLC Super Smash Bros. Ultimate, it may seem unlikely that Sega has one more character, but you never know what's going to happen in a crash like Smash.

So let's dive right in and see what else Sega has to offer in the Super Smash Bros. series.

Sega originally became part of the Super Smash Bros family in 2008 in Super Smash Bros. Brawl when Sonic the Hedgehog entered the fray, meaning that the epic rivalry of the 90's could finally be visualized with a proper fight between Sonic and Mario. .

They were even more ingrained in the history of Smash when the final character of Super Smash Bros. 4 was revealed to be Bayonetta, a character whose games are often published by Nintendo, although the character and franchise belong entirely to Sega.

Even before entering the next DLC for Super Smash Bros. Ultimate, an interesting detail to note is that, as the only character to return from Brawl, Sonic has received a new stage in Super Smash Bros. 4, and both stages of the franchise return in Super Smash Bros. Ultimate.

In addition, Sonic also won a second Trophy of Assistance with Knuckles the Echidna in this game, joining Shadow the Hedgehog, who had been a Trophy Assist since Brawl.

With that and the Bayonetta Umbra Clock Tower stage, he leaves Sega as the third most represented on the stage, and since we know that Atlus' Joker Persona (with Atlus being owned by Sega) is coming as DLC, the leader of them grow even more.

Another statistic to note is that this makes Sega the only third party to get a new added Smash franchise every game since its inclusion, with Sonic the Hedgehog in Brawl, Bayonetta in Smash 4 and Persona in Ultimate.

This may be a shock to many readers, since it is quite possible that many of you have no idea what Puyo Puyo is, but the fact is that, with regard to sales, this is the second largest video from Sega. game franchise after Sonic the Hedgehog.

It also has the unique distinction of being one of those really cool things – representing a genre for which the Smash Bros. virtually has no representation, unless you tell Dr. Mario, who is a little slimmer, since he is Mario in a white coat.

See, Puyo Puyo is a competitive puzzle game that has remained popular over many iterations, the most recent being the Switch version of Puyo Puyo Tetris, where it intersects with the most famous Tetris franchise.

Puyo Puyo is huge in Japan, and has been active since 1991. Given the great success of Sega as an arcade company in Japan, you can find it in many arcades if you want a fierce battle against a living opponent.

As for the characters, Puyo Puyo really has a lot, with the most notable being Arle Nadja, a young woman with magical powers (photo with brown hair in the above banner). Combining the story that is the character with the puzzle elements of Puyo Puyo, we could make quite exciting moves, and let's be honest … It would be highly unexpected, to agree with what we were told to expect.

This is a bit exaggerated because of the reasoning I presented on Devil May Cry in the previous Capcom post, namely that Yakuza has never been on Nintendo hardware.

This puts a huge impact on your potential odds but with the explicit statement that they are bringing unexpected franchises that you would not expect to be in Super Smash Bros. of Reggie, it seems that all bets are off the table and even franchises like this, this can be open to speculation.

In the last decade, the Yakuza series has been one of the most enduring intellectual properties available to Sega, regularly hosting new games and having a solid fan base around the world that loves games and always asks for more.

For me personally, the very real way it portrays the dark side of the criminal life of Japan, mixed with complete madness in many ways, just makes it a very charming series that is extremely hard to forget.

We've heard lots of shouting for Kazuma Kiryu, the franchise's main character, joining the Tekken series. We've seen that this is not going to work, or not yet, so this is the ideal time to send the series straight to the fight that is Super Smash Bros. Ultimate.

One thing is very clear in Super Smash Bros. – Virtua Fighter is highly respected. Not only did the series receive several costumes from Mii in Super Smash Bros. 4, but this time, we even had the main protagonist, Akira Yuki, as an Auxiliary Trophy.

One big reason for this is probably the emphasis on Super Smash Bros. to focus and celebrate the history of the games, and Virtua Fighter was the game that brought fighting games to the 3D realm despite having been overshadowed by Tekken in popularity and sales for a long time now.

Given the lucrative working relationship between Nintendo and Sega, as well as the obvious affection for the series and what it means for the games as a whole, Virtua Fighter is not really that crazy choice for a Super Smash Bros. debut.

The biggest obstacle to this is obviously the fact that it's not a very active franchise right now, with the last major review of a game in the series, Virtua Fighter 5: Final Showdown, originally debuting in 2010.

As for the characters, it's hard to imagine anyone other than Akira Yuki, the main character in the series … Although, to be honest, they could do better to keep him in his polygonal model if they included him, since players strangers can mistake him for Ryu.

It is hard to judge exactly what criteria Nintendo or its partners consider in judging what to put as DLC, but Nintendo certainly has no obligation to market games from other companies, so if they have their eyes set on a specific franchise, they will probably push for this. If they have their eyes fixed on Virtua Fighter specifically, however, it's another completely different matter.

For this part of Sega's series of articles, I actually had some difficulty choosing between the three you see in the text and Hatsune Miku, the Vocaloid feel that involved the world and is actually a Sega character.

I chose to avoid Miku in the end because she is generally not seen as a female player, although she appears in games as well, and Sega seems quite reluctant to include her in other company crossovers such as Sonic and Sega. All-Star Racing, which made me feel that they probably do not connect it with games as well as their regular franchises.

Are there any other Sega franchises you would like to see as part of the Super Smash Bros. family? Do not you agree with any of my arguments? Feel free to let us know in the comments.

Thanks for reading this story and hope you enjoyed it. Look forward to the other four parts of this series of articles being released in the coming days.

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