Bethesda says it will do a better job of distributing Fallout 76 patch notes from now on



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"In an effort to be more transparent"

You really can not get anything from old players these days: if there are undocumented parts of a patch, they will find them and call you. It's a reality that many developers have learned to face (Epic Games provides detailed breakdowns and mathematical equations from time to time): Bethesda is experiencing growing pains on its own Fallout 76.

Last week, Bethesda launched a blog of notes that contained many changes, but, as it turned out, there were a ton of things that were not counted. Obviously there is a limit. Not every developer will trumpet at the top of the mountain that there was a large holding that allowed players to duplicate items or break the economy. But a number of changes were important from the gameplay standpoint, such as a rapid change in the effectiveness of the workshops, leading many people to believe that 76 had introduced new bugs (which would be a wise guess).

Several days after the Bethesda patch caught the wind they had been discovered and issued a statement. Here is Bethesda's complete response: "In an effort to be more transparent with our patch notes, below is a complete list of changes included in the patch on Tuesday. For the next patch – and all future patches – our If we miss something, we'll work to get it right and we'll get the information to you as quickly as possible. We also want to share a list of known issues so you have a better sense of what we're working on. "

Although the vague patch notes in the grand scheme of things are one of the minor problems of the game, this adds up. You will really be interested in seeing how 76 looks like six months, although I'm still sad that the (great) West Virginia scenery has been used so recklessly.

Upcoming Fallout 76 Patches [Bethesda]

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