Somehow, manufacturers of Assassin Creed Odyssey are in deep development in a game that looks like The Legend of Zelda: Blowing the Wild crossed with the Greek myth. It's a big surprise, especially because Assassin Creed Odyssey we just released a game over 100 hours last October and now they have a beautiful new one set for February next year.
"It's the Odyssey team, "said Jonathan Dumont, creative director of the surprise new Ubisoft game Gods and monsters, as he answered my question about who was doing this.
Gods and monsters is an action adventure game on the Island of the Blessed. Players customize a character who can run around a vast world, jumping, swinging a sword, shooting a bow and arrow, floating from high perches using a special bird power, can use some kind of telekinetic ability to shoot trees at enemies limited by an exhaustible resistance meter.
If that sounds familiar, Dumont would say he's flattered, as he did to me when I asked about the apparent similarities to Nintendo's great 2017. Zelda games.
"It is flattering that we can be compared to that, but from the narrative point of view it will be a very special adventure," Dumont said. "The skills will change, as will the scope of how to explode. It is much more influenced by Odyssey in this sense mechanically. The fact that we can choose and create our own character and customize it too, there is a little bit that will make it its own. "
When I saw the game, I was incredulous that the Ubisoft Quebec staff could have another game scheduled for release so soon.
"We have worked hard over the past 10 years to perfect our tools," said producer Marc-Alexis Côté. "This is one of the things we're really good at in Quebec: working on our development processes, working on the toolkit to make sure we can create games like this and make them incredible."
A Greek myth takes the model of Zelda, one of the greatest games of all time, is not such a bad thing. Distinctive elements include the idea that the game is presented as a tale narrated by the poet Homer to his grandchildren. Dumont and Côté said that the game relies heavily on research Assassin Creed Odyssey team did about Greek mythology while doing this game.
Gods and monsters It's a game more for all ages than Odyssey and is illustrated with a brilliant and more pictorial style. The player is the bravest hero of all time, a character named Phoenix who can be equipped with special skill-enhancing equipment and who will venture into the underworld to fight myth monsters.
Dumont said that the game allowed Odyssey team to play with the movement of the character, to present challenges and puzzles that require the type of intelligent crossing that Odyssey rarely asked the players.
Top developers say the game has been underway since late last year and, despite being scheduled for a February release, say it will be a life-size action RPG game.
Ubisoft always displays a few games to press behind closed doors in the early days of the E3 week, and they usually have a game that is shown even more exclusively for a small number of press. One year, this game was the return Beyond good and evil 2and all that Ubisoft was poised to show were walls of conceptual art and a technological demonstration.
Gods and monsters was presented on Sunday in an equally limited way for small groups of participants and largely with slides and screenshots. Dumont briefly took a controller connected to a phone and, using Google's Stadia service, threw a developing version of the game (and it worked very well, despite the spot's ubiquitous WiFi).
The game seemed fun. It's just shocking that it's so far and so close to being released. The demonstration proved that it is coming to Stadia. It will be released for Xbox One, PS4, Switch and PC as well. With no Respiration of the Wild sequel on the horizon and Greek mythology still being very fresh material despite OdysseyExistence, is a confusing E3 surprise, if welcome.