Online games turning teenagers into bad guys


The online game is turning teenage boys into violent bandits, forcing families to execute orders of domestic violence against their children.

A Queensland father had to be hospitalized after his son, an Internet addict, punched him in the face for turning off a game online, Sunday courier investigation revealed.

Other families have taken DVOs against teenagers who become aggressive when told to turn off addictive multiplayer games.

Internet addiction specialist and adolescent psychiatry expert Phillip Tam warned that children using online games "have become increasingly irritable with their parents and are getting violent."

"Parents are afraid of their children," he said. The sunday mayl yesterday.

"Children are literally attacking their parents when they turn off the game at night.

"The most serious cases I am being called are in Queensland.

"I had a father who ended up in the hospital because he got punched in the face.

"AVOs were withdrawn. I had parents calling the police because their 15-year-old son was violent."

Teenagers are increasingly turning to violence when they are instructed to turn off video games.

Teenagers are increasingly turning to violence when they are instructed to turn off video games.

A spokesman for the Royal Australian and New Zealand College of Psychiatrists, Huu Kim Le, a child psychiatrist specializing in video game addiction, said he was treating children who were violent toward their parents.

Some heavy gamers got dirty playing, refused to go to school, suffered from depression, or had trouble concentrating.

"I had a son last week who had an ornamental knife at his desk," said Dr. Le The Sunday mail.

"He was screaming at his online game and his mother came in and said that it would be better to keep him down, and he threatened her with the knife.

"He said," How about I cut your throat? "

"Children are insensitive to violence.

"There is a blockage of empathy."

Psychiatrists have come forward amid growing alarm about the impact of digital devices on children's physical and mental health.

Australians will spend a record $ 405 million buying video games online this year – a 10% increase last year – an analysis done by IbisWorld.

Extremely popular game characters Fortnite: Battle Royale.

Extremely popular game characters Fortnite: Battle Royale.

The introduction of smartphones and iPads in the last decade coincided with a doubling in autism cases, while prescriptions for attention deficit hyperactivity disorder (ADHD) have increased by almost a third.

Dr. Le said social media was worsening depression in some teenagers because of cyberbullying, peer group pressure, and self-esteem issues.

He said that a pediatrician had referred a boy to him who was getting his pants dirty, without any physical explanation.

"(The boy) just told me he was so immersed in the game," Le said.

"The kids will get dirty instead of leaving the game to go to the bathroom."

Dr. Tam said internet addiction "looks very similar to drug addiction."

"I see kids getting aggressive," he said.

"They are losing touch with the real world.

"Thousands of children are not literally seeing sunlight from Friday to Sunday night.

"Parents are frustrated because some children have dropped out of school altogether because they are playing all night and sleeping all day."


Queensland families are spending thousands of dollars to leave their teens obsessed with offline technology and back to the real world.

"My son was spending hours in his room watching pornography and playing games when he should be studying." said a mother from Brisbane, who did not want to be identified to protect your child's job prospects.

"Enough was enough.We could not reach him and he became increasingly disinterested and detached from the family.His grades really suffered," she said.

Another father, a well-known media personality, said his son could not function without a device in his hands and that his mental well-being deteriorated as a result.

"We were so worried we could see his life going to the bathroom." He lost interest in everything, even eating, and he barely slept in. He became a zombie, "he said.

Parents are spending thousands on psychologists to break their children's addictions.

Parents are spending thousands on psychologists to break their children's addictions.

Private school parents are among those who turned to Westlake psychologist Adam Bear, who runs a "mobile practice," visiting people's homes. It charges more than $ 120 per hour and multiple sessions are required.

Bear did not respond to interview requests, but describes himself online as "fluent in Minecraft and popular culture, "and skilled at working with young people who do not think they need help, who have had negative experiences in therapy before, or who are not particularly enthusiastic or complacent.

"It's good to have someone from outside the family come in and talk about it, but it's still a long way to go," her mother said.

But the problem is not surprising to other experts who have found that video game giants are creating online games to be as addictive as poker games by activating "happy hormones."

Researcher at the Queensland Brain Institute, James Kesby, said many online games caused dopamine attacks.

"They are copying casinos and gambling," he said. "Many games try to get people to pay to keep getting small bonuses.

"Dopamine is the key to keeping players who want to receive this reward again and again."

Dr. Philip Tam treats people with video game addiction.

Dr. Philip Tam treats people with video game addiction.

Internet research and research network Australia (NIRA) president Dr. Philip Tam said that some games were so addictive children were hacking the school's Wi-Fi controls to play on school laptops in class.

"Children are smart and can bypass school filters," said the child psychiatrist.

He said girls are more interested in social media, but boys can become obsessed with multiplayer online games.

Games addiction expert Dr. Huu Kim Le, an Adelaide-based child psychiatrist, said some used educational applications pop-ups with babies crying for evoke guilt for kids to click onmake an in-app purchase.

"The rewards and immediate comments in the online world affect their brains," he said. "In the real world, they are not getting this constant reward and dopamine success."

Dr Le said that the games were designed to draw attention with flashing lights, fast moving images and violence.


Babies are joining iPads rather than parents as the diagnosis of childhood autism increases.

Canadian neurotherapist Dr. Mari Swingle, author of i-mindswarned yesterday that the devices were interfering with children's brain development and creating an "autistic world."

"Children are beginning to cling to objects rather than caretakers," she said. "They do not want their mother to calm them down when they're upset, they want their mother's phone."

"When you give a child a screen, it completely replaces the parents, so they begin to attach themselves to the object."

Dr. Mari Swingle.

Dr. Mari Swingle.

Swingle, the keynote speaker at a Nature Play Australia conference in Brisbane in March, said children who depended on handsets were not learning about emotional regulation and were developing "autistic features."

"Children are losing the ability to read signs and facial emotions," she said. "I think we're moving into an autistic world.

"We have the creation of a different form of human … an unemotional, non-connected species."

Australian Occupational Therapist Yvonne Wink said yesterday that children were suffering "separation anxiety" because of the lack of time with parents, and they were throwing tantrums to get the parents' attention.

Ms Wink said devices were "mushing children's brains" and interfering with motor skills.

"They can make a puzzle on an iPad, but they can not make a puzzle in real life," she said. "They are so accustomed to passing, they can not turn the pages of a book or hold a pencil.

"They get frustrated very easily. They do not have the skills to solve social problems, and looking into someone's eyes is becoming rare."

Ms Wink said she had been working in the field for 30 years and the behavior of children had changed significantly since the introduction of smartphones and iPads.

Data from the Bureau of Statistics show that the rate of autism among children under five years has doubled since the introduction of iPads in 2010 – from 0.2% in 2009 to 0.4% in 2015. For children aged five to 14 years, of 1.4% and for those aged between 15 and 19, it jumped from 0.8% to 1.8%.

But Griffith University's autism researcher, Dr. David Trembath, said the increase in rates was due to changes in diagnosis. However, he added: "There is definitely concern in the field among parents, speech therapists and researchers that there may be negative effects of these devices."


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